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CCOG for CS 133G archive revision 201403

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Effective Term:
Summer 2014 through Summer 2017
Course Number:
CS 133G
Course Title:
Introduction to Computer Games
Credit Hours:
4
Lecture Hours:
30
Lecture/Lab Hours:
0
Lab Hours:
30

Course Description

Introduces fundamentals of computer game development, including a survey of computer game categories and platforms, major game components, the game development process, and game graphics. Design and development of elementary two-dimensional computer games. Audit available.

Intended Outcomes for the course

On completion of this course students should be able to:
  Use an understanding of the cultural background of video gaming: literature, film, television, theater, and interactive arts, in order to develop good computer games.
Employ the interplay of the various disciplines involved in a successful video game: Graphic arts and Multimedia, Business, Computer Science.
Utilize an effective methodology for game development and testing, emphasizing interdisciplinary teamwork throughout.
Develop and storyboard a video game idea, and develop a rudimentary design document.
Implement a simple 2D graphics game environment and the general outline of 3D graphics game environments.

Quantitative Reasoning

Students completing an associate degree at Portland Community College will be able to analyze questions or problems that impact the community and/or environment using quantitative information.

Course Content (Themes, Concepts, Issues and Skills)

  • History of game development and genres.
  • Game design methodologies: proposal, storyboarding, design.
  • Basics of gaming technologies: game engines, graphics, sound, and music.
  • Development of some elementary 2D games
  • Overview of 3D game development techniques