PCC/ CCOG / MM

Course Content and Outcome Guide for MM 233

Course Number:
MM 233
Course Title:
3D Character Modeling and Animation
Credit Hours:
3
Lecture Hours:
30
Lecture/Lab Hours:
0
Lab Hours:
0
Special Fee:
 

Course Description

Continues the study of 3D emphasizing the creation of animated characters. Involves sophisticated techniques for creating organic shapes and natural motion, matching facial expressions and lip movement to dialog and using kinematics for character movement. Provides the opportunity to individually experience all aspects of production. Includes group production projects. Prerequisites: MM 232. Audit available.

Addendum to Course Description

This course will cover the basic concepts and techniques involved with the creation of character models, applying textures, rigging for animation, and animating. By the end of the course the student should understand these and will have had practice using a variety of tools in this process.
 

Intended Outcomes for the course

Upon successful completion students should be able to:

  • Use industry standard software to create a digital 3D character.
  • Create character animations using inverse kinematics; construct character rigging using bones; using organic modeling techniques with NURBS, and subdivision surfaces.
  • Produce and present short character animations.

Course Activities and Design

Course material will be presented in a lecture format. This course is designed to maximize learning through the use of strategies such as outcome based instruction, collaborative learning, contextual application and performance based assessment. Lecture material will consist of discussion, diagrams, multimedia, and other educationally sound practices. Other activities will include hands-on utilization of vector and production software. Demonstration and handout materials will be provided.
 

Outcome Assessment Strategies

Assessment is designed to indicative achievement of the course outcome and performance tasks. The instructor will outline the methods used to assess student progress and the criteria for assigning a grade at the beginning of the course. Assessment will be based upon a combination of in-class participation, attendance, examinations, and quality of the multimedia project(s). Determination of problem solving skills, team work, and communication skills may also be included.