MM199B Virtual Production & VFX

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Explores real-time and in-camera compositing methods using game engines and video editing/compositing software to merge live actors with virtual environments. Students use emerging production techniques to tell stories in real and imaginary worlds, with attention to accessibility, representation, and equity. Recommended: Beginning skills in game engines, videography, 3D modeling & animation, and/or compositing. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for MM199B Virtual Production & VFX
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
33280In-personCascade TEB 114
from 10am to 3:50pm

From June 29 through September 7, 2024
Matthew E HendersonBooks for CRN 33280
Class details for CRN 33280
Fees: $12

Class schedule definitions

cost is based on the number of credits – see tuition and fees
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: classes take place at specific times and locations. Attendance in person is required.
  • Online: classes do not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: classes take place at specific times online. Students must be logged in during class meeting times.
  • In-person and remote: classes meet both in-person and remotely. Attendance at both is required.
  • In-person and online: classes meet in-person with additional online activities required.
  • Remote and online: classes meet remotely with additional online activities required.