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MUC285 Game Audio: Design

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Introduces sound design for use in video game projects and adjacent interactive experiences. Includes the creation process and the theory behind sound effects for historically important game experiences. Covers techniques for creating sounds in various styles ranging from Hyper-Realism to Sci-Fi and Fantasy. Recommended: knowledge of a DAW, basic audio recording and production. Audit available. (See course content and outcomes.)

Credits: 4

List of classes for MUC285 Game Audio: Design
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
13836RemoteNot applicable
Monday and Wednesday
from 10 to 11:50am

From January 9 through March 22, 2023
Heidi A WorleyBooks for CRN 13836 $0
Class details for CRN 13836

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: class takes place at specific times and locations. Attendance in person is required.
  • Online: class does not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: class takes place at specific times online. Students must be logged in during class meeting times.