MUC285 Game Audio: Design
Introduces sound design for use in video game projects and adjacent interactive experiences. Includes the creation process and the theory behind sound effects for historically important game experiences. Covers techniques for creating sounds in various styles ranging from Hyper-Realism to Sci-Fi and Fantasy. Recommended: knowledge of a DAW, basic audio recording and production. Audit available. (See course content and outcomes.)
Credits: 4
CRN | Class type | Location | Days & time | Dates | Seats available | Faculty | More info |
---|---|---|---|---|---|---|---|
13836 | Remote | Not applicable | Monday and Wednesday from 10 to 11:50am | From January 9 through March 22, 2023 | Heidi A Worley | Books for CRN 13836 $0 Class details for CRN 13836 |
Class schedule definitions
- Cost:
- cost is based on the number of credits – see tuition and fees
- Books:
- $0 or <$40 means low cost books (doesn't include other supplies like calculators)
- Register:
- use the CRN to register in MyPCC – see how to register
- Class types:
- see more about class types
- In-person: class takes place at specific times and locations. Attendance in person is required.
- Online: class does not have meeting times. Regular online interaction is required and there are weekly assignments.
- Remote: class takes place at specific times online. Students must be logged in during class meeting times.