Portland Community College | Portland, Oregon Portland Community College

MM225 Game Art Pipeline

Campus contacts

Introduces processes and methods necessary for developing game-specific content for contemporary game engines and real-time rendering environments. Focuses on team-based efficient production management and pipeline. Prerequisites: MM 232 or instructor permission, and (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Audit available. (See course content and outcomes.)

Credits: 3

List of classes for MM225 Game Art Pipeline
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
15071RemoteNot applicable
Wednesday
from 6 to 8:50pm

From January 9 through March 25, 2023
Sean-Paul McKeeBooks for CRN 15071
Class details for CRN 15071

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: class takes place at specific times and locations. Attendance in person is required.
  • Online: class does not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: class takes place at specific times online. Students must be logged in during class meeting times.