PCC/ CCOG / MM

Course Content and Outcome Guide for MM 234

Course Number:
MM 234
Course Title:
3D for Interactivity
Credit Hours:
3
Lecture Hours:
30
Lecture/Lab Hours:
0
Lab Hours:
0
Special Fee:
 

Course Description

Includes how to design, create, and display high-quality, interactive 3D graphics and animations using industry standard 3D modeling tools. Explores and tests delivery options, limitations, and quality issues. Prerequisites: MM 232. Audit available.

Addendum to Course Description

Created content will be developed in order to captivate and engage Web audiences, as well as other end-users in an enhanced experience for games and other forms of entertainment, ecommerce, business, news, marketing, advertising, education, and distance learning.

Students who successfully complete this course will develop multiple interactive 3D projects, in order to increase their skills in designing, creating and displaying high-quality, interactive 3D graphics and animations delivered via the World Wide Wide.

Intended Outcomes for the course

Upon successful completion students should be able to:

  • Plan, design, and create professional quality interactive 3D projects.
  • Create a product that enables the user to change 3D elements, environments, and objects.
  • Evaluate digital 3D projects; identify items for improvement, and implement changes.

Course Activities and Design

Course material will be presented in a lecture format. This course is designed to maximize learning through the use of strategies such as outcome based instruction, collaborative learning, contextual application and performance based assessment. Lecture material will consist of discussion, diagrams, multimedia, and other educationally sound practices. Other activities will include hands-on utilization of vector and production software. Demonstration and handout materials will be provided.

Outcome Assessment Strategies

Assessment is designed to indicate achievement of the course outcome and performance tasks. The instructor will outline the methods used to assess student progress and the criteria for assigning a grade at the beginning of the course. Assessment will be based upon a combination of in-class participation, attendance, examinations, and quality of the multimedia project(s). Determination of problem solving skills, team work, and communication skills may also be included.