- Course Number:
- GD 151
- Course Title:
- Digital Illustration 2
- Credit Hours:
- Lecture Hours:
- Lecture/Lab Hours:
- Lab Hours:
- Special Fee:
Course DescriptionExplores advanced techniques of creating vector illustrations for 2- and 3-dimensional applications. Prerequisites: GD 116, GD 122, GD 140, GD 150. Prerequisites/concurrent: GD 124, GD 160.
Addendum to Course Description
A grade of a "B" or higher is required for placement into the second year of the program.
Intended Outcomes for the course
Upon completion of the course students should be able to:
- Determine appropriate illustration techniques for use in professional communication materials.
- Create scalable, non-degrading vector images for multiple client applications.
- Render 3-dimensional vector art for commercial applications.
Outcome Assessment Strategies
- Create a photo-realistic illustration from an existing photograph.
- Design and produce a 3-dimensional package that incorporates surface patterns.
- Digital technical skills exam.
Course Content (Themes, Concepts, Issues and Skills)
- Technical Proficiency
- Industry Methods
- Critical Thinking
- Critical Thinking
- Problem Solving
- Raster/Vector Integration
- Blend both the shape and color of two digital symbols
- Create the appearance of a blend using gradient mesh
- Create a gradient mesh object starting with a rectangle
- Edit mesh objects and blends
- Distort shapes using envelopes and warps
- Apply raster effects to vector objects
- Solve common printing problems encountered when using raster effects
- Analyze lighting and apply correct highlights and shadows to photo-realistic illustrations
- Create and save symbols in a symbol library
- Use various techniques to apply and edit symbols in digital illustrations
- Create an isometric drawing
- Create a die-line for a box
- Print die-line and create dummy of box
- Apply graphics to a box die-line
- Print box die-line and construct box to create a 3-dimensional package
- Exporting images using various file formats