Archive for the ‘Best practices’ Category
Faculty learning communities: an opportunity for professional growth
- Connect with other faculty to build your online teaching skills. Communities of practice help break down silos.
Posted August 25, 2014
10 free eLearning audio and video tools for teachers
- There are many really useful Audio and Video tools that you can find for free or that might already be on your computer. This article lists 10 free Audio and Video applications, and I explain some pros and cons of these applications.
Posted August 18, 2014
The power of choice in the online classroom
- Allowing students to use "Open Inquiry" to explore course-related math concepts has improved student understanding, allows students to chose activities that fit their need, and it has improved rapport in the online class.
Posted August 11, 2014
Space, time, learning and support
- Distance students take courses more because of time than because of distance. Serving these students means finding new models for support.
Posted August 4, 2014
Screen reader users are standing by…
- Have a PCC Accessibility technician review your course with a screen reader to make sure the content is available to students using assistive technology (AT).
Posted July 28, 2014
Jot down a quick, accessible equation (or formula)
- Quickly jot down equations by hand and get the cleanly generated MathML or LaTeX version of the equation to paste in to a discussion.
Posted July 21, 2014
Are your online learners adult learners?
- We who teach – especially those of us who teach online – are sometimes unaware of the assumptions we make about our students. Take the following quiz to check on some of your own assumptions: True or false: My students need to know why they need to know something before they will learn it. True […]
Posted July 15, 2014
It’s summer, and time to play!
- The annual Desire2Learn Fusion conference is coming up next week, and this year’s schedule includes sessions on Gamification and game-based learning. If you haven’t yet been exposed to these hot topics, Gamification is the use of game mechanics in instructional design to engage and motivate learners, and game based learning (GBL) is the use of […]
Posted July 7, 2014
Are students exceeding your Quiz time limit and submitting late?
- The way that D2L handles late quiz submissions can be somewhat mysterious. Learn how to make quizzes automatically submit when the time limit is up.
Posted June 30, 2014
The era of mobile learning: a revolution of true anytime, anywhere learning (part 1)
- This is the era where everyone is surrounded by technology. Do you see students around you using their tablets or smartphones to check their emails or do homework waiting at the bus stop? I rely heavily on my phone with my daily schedule and am always checking my messages and emails at least one every hour. There is a rapid rise of students accessing and completing coursework through mobile applications on devices, such as smartphones, tablets, or other devices. It is truly a revolution of true anytime, anywhere learning.
See the growth in users accessing our PCC Desire2Learn (D2L) website with mobile devices vs. computers from Google Analytic data. Learn how to create a mobile-friendly course. It’s the real power of mobile learning, learning at your fingertip.
Posted June 2, 2014